"It's a really fascinating way to think about Kant's philosophy"
"Thing-in-Itself brings Kant's philosophical expression to videogames"
"It has a deeply emotional narrative that will resonate with the player after 15 minutes is up and the game ends" Art as Games
Ted and Molly are together. Ted feels a connection to Molly wherever he looks.
But, how do they both really see the relationship? See each other?
"Thing-in-Itself" is an interactive short story about the struggles of understanding another human being. Using Immanuel Kant's concept as a framework, it leads the player through stages of a relationship, exploring how perceptions may clash and surroundings can alter.
With an average walkthrough time of 15 minutes, "Thing-in-Itself" is not a game in a traditional sense – it doesn't have win or lose conditions and doesn't present challenge to the player.
With this project, Party for Introverts attempts to establish a connection between the mediums of game and short story, reworking the possibilities when narrative and interactivity merge.